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RUST ANALYTICS
LIVE79,545PLY11,730SRV
QUOTE 104.143.3.247:28159 Online checked 8m ago

HURT LOCKER

monthly wipes moddedoxide
Players · last
0/ 200
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,239
top 24%
Rank · 7d ago
#4,773
466 places down
Last wipe
12d ago
monthly schedule
Next wipe
21d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
12 max
players per team
Gather rate
–
no rate in the name
Score
44
player hours, last seven days
Map
4000
Procedural Map · seed 225798380
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 23h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:09 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average26/1000−35−57.3%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−10−52.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average57/700−2−3.4%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average14/650−4−23.3%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 63 on average55/200+0+0.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 59 on average256/700−70−21.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on HURT LOCKER?

No gather rate is given in the name of HURT LOCKER. 12 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on HURT LOCKER?

HURT LOCKER uses a procedural map of size 4,000 with seed 225798380, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of HURT LOCKER?

In the top 24% of all ranked servers, HURT LOCKER is #5,239 on player hours over the last seven days.

How full is HURT LOCKER?

0 of 200 slots on HURT LOCKER are filled right now. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

Wipe Schedule

What can you expect on wipe day for HURT LOCKER?

Recent wipes at this server drew an average peak of 1 players. 3 hours after the latest wipe, the crowd reached its peak.

How often does HURT LOCKER wipe?

Once a month, at the force wipe, HURT LOCKER wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 13 hours ago the current world was created. Its tags list a wipe each month.

Server Overview

What is the location of HURT LOCKER?

For HURT LOCKER, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.143.3.247:28159.

How is the performance on HURT LOCKER?

Server fps over the last 48 hours: 6 on average, 5 at the lowest. 92,567 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,789 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is HURT LOCKER running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on HURT LOCKER. The protocol has to match for you to join, and Steam applies that update.

Is HURT LOCKER up, and how consistent is its uptime?

The server is live: HURT LOCKER is online. Its own uptime figure dates the last restart to roughly 12 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on HURT LOCKER?

Published by HURT LOCKER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): It holds 200 slots; ts12 (Group limit): 12 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

HURT LOCKER appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature HURT LOCKER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join HURT LOCKER?

Type client.connect 104.143.3.247:28159 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players It holds 200 slots.
ts12
Group limit 12 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.