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RUST ANALYTICS
LIVE54,499PLY11,548SRV
QUOTE 104.143.3.247:28296 Online checked 8m ago

AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator

moddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,492
top 52%
Rank · 7d ago
#9,665
1827 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:00 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 635 on average578/500−127−18.0%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 178 on average159/400−118−42.7%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average78/400−7−7.8%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average17/400−16−47.7%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average32/75+0+0.3%
6[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average9/200+8+575.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?

No gather rate appears in the name of AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator. Groups can contain a maximum of 8 players, the default for the game. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?

A custom map of size 4,500 runs on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator; the file is published for download on this page.

Activity

Where does AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator sit in the rankings?

In the top 52% of all ranked servers, AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator is #11,492 on player hours over the last seven days.

How many players does AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator have?

On AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator, 0 players are in now, out of 100 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.

Wipe Frequency

How does AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator schedule its wipes?

The record holds too few of AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 7 hours old.

Server Details

Where can AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator be found?

No region is published by AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator. Rust Analytics reports the location a server claims, not the machine's actual location. 104.143.3.247:28296 is its address.

Is AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator performing well?

Average server fps for the last 48 hours is 6; the floor was 5. The entity count reached 8,762, covering buildings, deployables and all else in the world. Memory use peaked at 2,420 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator. Joining requires the same protocol on your game, which Steam updates.

How reliable is AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator and is it currently online?

The server is live: AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator is online. 2 days ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?

Published by AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed over for aim and PvP practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?

Type client.connect 104.143.3.247:28296 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^e,^d,gmrust,cs167584,ts8,rustmaps,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^e
Minigames The minigame list covers arenas, Bedwars, parkour and others.
^d
Combat training Loot is handed over for aim and PvP practice.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

rustmaps
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.