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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 104.192.227.10:28015 Online checked 9m ago

Chill PVE for hard workers

moddedoxidepve
Players · last
0/ 70
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 70
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,293
top 28%
Rank · 7d ago
#5,190
1103 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
25
player hours, last seven days
Map
3500
Procedural Map · seed 3045079132
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:51 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average258/2000−48−15.6%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average141/2000−34−19.3%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average103/200+3+3.3%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average51/200−12−18.6%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average29/100−3−9.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Chill PVE for hard workers?

The name of Chill PVE for hard workers carries no gather rate. The default group size of 8 players applies here. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Which map is played on Chill PVE for hard workers?

Chill PVE for hard workers uses a procedural map of size 3,500 with seed 3045079132, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Chill PVE for hard workers hold in the server rankings?

For the last seven days, Chill PVE for hard workers holds rank #6,293 on player hours, in the top 28% of all ranked servers.

How full is Chill PVE for hard workers?

On Chill PVE for hard workers, 0 players are in now, out of 70 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 3 players.

Wipe Cycle

What can you expect on wipe day for Chill PVE for hard workers?

Recent wipes at this server drew an average peak of 3 players. 3 hours after the latest wipe, the crowd reached its peak.

How often does Chill PVE for hard workers wipe?

Once a month, at the force wipe, Chill PVE for hard workers wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 19 hours.

Server Overview

Where can Chill PVE for hard workers be found?

For Chill PVE for hard workers, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 104.192.227.10:28015 is its address.

Is Chill PVE for hard workers performing well?

The last 48 hours average 103 server fps, the low being 63. At its peak it held 76,928 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,338 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Chill PVE for hard workers running?

Rust network protocol 2634 and build 166494 on Windows is what Chill PVE for hard workers runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Chill PVE for hard workers up, and how consistent is its uptime?

Online at this moment: Chill PVE for hard workers. Its own uptime figure dates the last restart to roughly 4 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Chill PVE for hard workers?

These tags are published by Chill PVE for hard workers and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp70 (Max players): It holds 70 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Chill PVE for hard workers?

On Rust Analytics, Chill PVE for hard workers matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Chill PVE for hard workers?

The console route: start Rust, press F1, enter client.connect 104.192.227.10:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp70
Max players It holds 70 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.