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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 162.222.17.4:30000 Online EA checked 6m ago

Japan Tokyo - Vanilla PvE|JP|Beginner

vanillamoddedcarbonpve
Players · last
95/ 100
+4+3.8%24h
95% full · 3 in queue
Day range 17 101
7-day avg 63 peak 109
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
95/ 100
95% full · 3 in queue
Change · 24h
+4
+3.8% from 92
7-day average
63
peak 109
Rank
#334
top 2% · #8 in EA
Rank · 7d ago
#284
50 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
10,469
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
pve.japantokyo.jp

Players

AveragePeak
05010015020014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 102 players.

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
wipe-day peak
201
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC12d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW12d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average26/100−54−67.5%
2【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average94/200−8−8.2%
3[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 40 on average49/100−5−8.6%
4[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 22 on average32/100+4+13.3%
5[JP][PvE]またーりRUST[BP]EA · groups of 10+ · 21 on average29/88−9−22.8%
6爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 19 on average22/88−1−2.6%

Quick answers

from the figures on this page

Rules & Settings

How is Japan Tokyo - Vanilla PvE|JP|Beginner configured in terms of rules and settings?

No gather rate is given in the name of Japan Tokyo - Vanilla PvE|JP|Beginner. The maximum group size is 16 players. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Japan Tokyo - Vanilla PvE|JP|Beginner?

The map on Japan Tokyo - Vanilla PvE|JP|Beginner is procedural, size 4,500, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

What position does Japan Tokyo - Vanilla PvE|JP|Beginner hold in the server rankings?

In the top 2% of all ranked servers, Japan Tokyo - Vanilla PvE|JP|Beginner is #334 on player hours over the last seven days and #8 in Asia.

How many players does Japan Tokyo - Vanilla PvE|JP|Beginner have?

The current count for Japan Tokyo - Vanilla PvE|JP|Beginner is 95 players on 100 slots, plus 3 waiting. Average players over seven days: 63; peak: 109. At 12:00 UTC in the last 48 hours, it averaged 97 players, the busiest hour.

Wipe Cycle

What happens on wipe day at Japan Tokyo - Vanilla PvE|JP|Beginner?

Recent wipes at this server drew an average peak of 201 players. 5 hours after the latest wipe the crowd peaked; 78 more stood in the queue.

On what cycle does Japan Tokyo - Vanilla PvE|JP|Beginner wipe?

There are too few wipes on record for Japan Tokyo - Vanilla PvE|JP|Beginner to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 4 hours ago the current world was created.

Server Overview

What is the server location for Japan Tokyo - Vanilla PvE|JP|Beginner?

The EA tag and Asia are what Japan Tokyo - Vanilla PvE|JP|Beginner lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 162.222.17.4:30000 is its address.

What is the performance like on Japan Tokyo - Vanilla PvE|JP|Beginner?

Average server fps for the last 48 hours is 30; the floor was 28. At its peak it held 427,494 entities: buildings, deployables and the rest of the world. The memory ceiling reached 10,459 MB. What players feel as lag is low fps together with a rising entity count.

Japan Tokyo - Vanilla PvE|JP|Beginner is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Japan Tokyo - Vanilla PvE|JP|Beginner. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Japan Tokyo - Vanilla PvE|JP|Beginner?

Japan Tokyo - Vanilla PvE|JP|Beginner is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Japan Tokyo - Vanilla PvE|JP|Beginner?

Published by Japan Tokyo - Vanilla PvE|JP|Beginner for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts16 (Group limit): Teams take no more than 16; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): East Asia is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Who operates Japan Tokyo - Vanilla PvE|JP|Beginner?

A japantokyo.jp hostname is published by Japan Tokyo - Vanilla PvE|JP|Beginner and by 3 other servers we track, which indicates one operator.

Japan Tokyo - Vanilla PvE|JP|Beginner appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Japan Tokyo - Vanilla PvE|JP|Beginner matches these lists: Rust servers for new players, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

How to Join

What steps do I take to join Japan Tokyo - Vanilla PvE|JP|Beginner?

The console route: start Rust, press F1, enter client.connect 162.222.17.4:30000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/AH7FXJ2Xet.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,EA,^p,gmrust,cs167781,ts16

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts16
Group limit Teams take no more than 16.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.