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RUST ANALYTICS
LIVE82,411PLY11,693SRV
QUOTE 104.192.227.186:28015 Online checked 8m ago

RUST Server

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,709
808 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average207/300+13+6.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average193/225−13−6.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average40/1000−74−65.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−25−71.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average68/700−59−46.5%

Quick answers

from the figures on this page

Map and Rules

How is RUST Server configured in terms of rules and settings?

No gather rate is given in the name of RUST Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on RUST Server?

A procedural map of size 4,500 with seed 2147483647 runs on RUST Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does RUST Server sit in the rankings?

For the last seven days, RUST Server holds rank #15,901 on player hours, in the top 71% of all ranked servers.

How full is RUST Server?

0 of 100 slots on RUST Server are filled right now. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does RUST Server wipe?

The record holds too few of RUST Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 33 days 6 hours ago the current world was created.

Server Info

Where can RUST Server be found?

There is no region published for RUST Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.192.227.186:28015.

Is RUST Server performing well?

Average server fps for the last 48 hours is 97; the floor was 78. 118,776 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,054 MB. Low fps and growing entities are the source of felt lag.

RUST Server is on which Rust version?

Rust network protocol 2633 and build 163493 on Windows is what RUST Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RUST Server and is it currently online?

RUST Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 23 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on RUST Server?

These tags are published by RUST Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RUST Server?

On Rust Analytics, RUST Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to RUST Server?

Type client.connect 104.192.227.186:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build Game build: 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.