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RUST ANALYTICS
LIVE35,758PLY11,452SRV
QUOTE 104.192.227.34:28025 Online NA checked 10m ago

[US] Rivals - Fridays Solo/Duo

duo weekly wipes vanilla
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,970
top 40% · #1258 in NA
Rank · 7d ago
#8,497
473 places down
Last wipe
4d ago
weekly schedule
Next wipe
2d 13h
Fri 16 Oct, 21:05 UTC
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
2400
Procedural Map · seed 1872824040
First seen
28 Sep 2026
no hostname published

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 40% of all ranked servers, top 68% in NA, and #323 of the duo servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 21:05 UTCin 2d 13h

Its weekly schedule tag · low confidence

usual gap
1.9 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

Coming wipes

  1. 2d 13hFri 16 Oct, 21:05 UTC
  2. 9d 13hFri 23 Oct, 21:05 UTC
  3. 16d 13hFri 30 Oct, 21:05 UTC
  4. 22d 11hThu 5 Nov, 19:00 UTCFW
  5. 23d 13hFri 6 Nov, 21:05 UTC
  6. 30d 13hFri 13 Nov, 21:05 UTC
  7. 37d 13hFri 20 Nov, 21:05 UTC
  8. 44d 13hFri 27 Nov, 21:05 UTC

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:05 UTC4d ago 1 – running 0
Mon 5 Oct, 16:53 UTC8d ago 1 held half 4.2 days 1
Fri 2 Oct, 21:05 UTC11d ago 1 halved by day 1 2.8 days 0
Thu 1 Oct, 21:05 UTC FW12d ago 1 – 1 days 0
Tue 29 Sep, 22:50 UTC14d ago 7 – 1.9 days 7
Mon 28 Sep, 23:24 UTC15d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 88 on average12/100−3−20.4%
2RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 52 on average135/225−8−5.4%
3US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 5 on average3/100+2+200.0%
4WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average2/100+0+0.0%
5Outlaw Ridge | Solo / Duo | 50% Upkeep | Map Wipe Thursdays NA · duo · weekly · 2 on average3/50+2
6US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average2/100+1+100.0%

Quick answers

from the figures on this page

Server Rules

How is [US] Rivals - Fridays Solo/Duo configured in terms of rules and settings?

No gather rate is given in the name of [US] Rivals - Fridays Solo/Duo. A maximum of 2 players per group is set through duo. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US] Rivals - Fridays Solo/Duo?

[US] Rivals - Fridays Solo/Duo uses a procedural map of size 2,400 with seed 1872824040, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does [US] Rivals - Fridays Solo/Duo sit in the rankings?

In the top 40% of all ranked servers, [US] Rivals - Fridays Solo/Duo is #8,970 on player hours over the last seven days and #1,258 in North America. In the duo group, it ranks #323.

How full is [US] Rivals - Fridays Solo/Duo?

On [US] Rivals - Fridays Solo/Duo, 0 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 2. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does [US] Rivals - Fridays Solo/Duo handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 21 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.

When does [US] Rivals - Fridays Solo/Duo schedule its wipes?

The prediction follows the tag because too few of [US] Rivals - Fridays Solo/Duo's wipes are on record to confirm its schedule. On Friday 16 October at 21:05 UTC the next wipe is due. Its world now is 4 days 10 hours old. Its tags state a wipe every week.

Server Details

What is the location of [US] Rivals - Fridays Solo/Duo?

With the NA tag, [US] Rivals - Fridays Solo/Duo lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.192.227.34:28025 is its address.

How is the performance on [US] Rivals - Fridays Solo/Duo?

The last 48 hours average 118 server fps, the low being 101. The entity count reached 28,824, covering buildings, deployables and all else in the world. Up to 1,876 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [US] Rivals - Fridays Solo/Duo running?

The version in use at [US] Rivals - Fridays Solo/Duo: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [US] Rivals - Fridays Solo/Duo?

Online at this moment: [US] Rivals - Fridays Solo/Duo. The reported uptime puts its last restart at about 4 days 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 28 September 2026.

Tags & Filters

How should you interpret the tags on [US] Rivals - Fridays Solo/Duo?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts2 (Group limit): Teams take no more than 2; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; NA (North America): The server browser files it under North America, which [US] Rivals - Fridays Solo/Duo publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

[US] Rivals - Fridays Solo/Duo appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [US] Rivals - Fridays Solo/Duo matches these lists: Duo Rust servers, Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Joining the Server

How can I connect to [US] Rivals - Fridays Solo/Duo?

The console route: start Rust, press F1, enter client.connect 104.192.227.34:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167398,ts2

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts2
Group limit Teams take no more than 2.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.