sliv staging
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,945 top 67%
- Rank · 7d ago
- #11,870 ▼3075 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 182/225 | ▼−37−16.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 126/200 | ▼−13−9.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 238/275 | ▲+8+3.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 103/200 | ▼−28−21.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−19−58.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 100/100 | ▼−18−15.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on sliv staging?
No gather rate is given in the name of sliv staging. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on sliv staging?
The game generates the procedural map on sliv staging.
Population
Where does sliv staging sit in the rankings?
In the top 67% of all ranked servers, sliv staging is #14,945 on player hours over the last seven days.
What is the population on sliv staging?
At present, sliv staging is offline; the last sighting was 8 days 4 hours ago.
Wipe Cycle
How often does sliv staging wipe?
No rhythm can be told for sliv staging yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 22 hours.
Server Overview
What is the location of sliv staging?
No region is published by sliv staging. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.233.56.45:28015.
What Rust version is sliv staging running?
Rust network protocol 2634 and build 166798 on Windows is what sliv staging runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of sliv staging?
sliv staging is down. The last time we saw it was 8 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.
Tags and Rankings
What is the meaning of the tags on sliv staging?
These tags are published by sliv staging and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166798 (Build): It runs build 166798; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature sliv staging?
The following Rust Analytics lists feature sliv staging: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join sliv staging?
The console route: start Rust, press F1, enter client.connect 104.233.56.45:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166798,ts8
Game
gmrust
mp15
ts8
v2634
cs166798
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.