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RUST ANALYTICS
LIVE79,670PLY11,682SRV
QUOTE 104.238.229.7:28169 Offline checked 10d ago

Private Rust Server Do Not Join

moddedoxide
Players · last
0/ 60
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,997
top 71%
Rank · 7d ago
#16,897
900 places up
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 1925664991
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average183/300−11−5.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average187/225−19−9.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average47/1000−67−58.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−25−71.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average72/700−55−43.3%

Quick answers

from the figures on this page

Map and Rules

How is Private Rust Server Do Not Join configured in terms of rules and settings?

No gather rate appears in the name of Private Rust Server Do Not Join. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Private Rust Server Do Not Join?

The map on Private Rust Server Do Not Join is procedural, size 2,000, with seed 1925664991, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Private Rust Server Do Not Join sit in the rankings?

In the top 71% of all ranked servers, Private Rust Server Do Not Join is #15,997 on player hours over the last seven days.

How full is Private Rust Server Do Not Join?

Right now, Private Rust Server Do Not Join is offline; the last sighting was 10 days 16 hours ago.

Wipe Schedule

On what cycle does Private Rust Server Do Not Join wipe?

There are too few wipes on record for Private Rust Server Do Not Join to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 days 19 hours old.

Server Details

What is the server location for Private Rust Server Do Not Join?

There is no region published for Private Rust Server Do Not Join. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.238.229.7:28169 is its address.

Private Rust Server Do Not Join runs which version of Rust?

The version in use at Private Rust Server Do Not Join: Rust network protocol 2633 and build 163493, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Private Rust Server Do Not Join?

No response from Private Rust Server Do Not Join. It was last seen 10 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Private Rust Server Do Not Join?

These tags are published by Private Rust Server Do Not Join and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Slot count: 60; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Private Rust Server Do Not Join show up in Rust Analytics lists and filters?

On Rust Analytics, Private Rust Server Do Not Join matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join Private Rust Server Do Not Join?

The console route: start Rust, press F1, enter client.connect 104.238.229.7:28169. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players Slot count: 60.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163493
Build It runs build 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.