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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 104.246.228.240:28015 Offline checked 4d ago

Birling Bandits | Near Vanilla | Offline Raid Protection

monthly wipes vanillamoddedoxide
Players · last
0/ 12
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 12
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
monthly schedule
Next wipe
22d 5h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 1552042848
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 5h

The force wipe · high confidence

usual gap
11.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctWed 16 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:21 UTC4d ago 0 – running 0
Wed 16 Sep, 14:33 UTC27d ago 3 halved by day 2 23 days 0
Wed 16 Sep, 00:44 UTC28d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average46/1000−60−56.5%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average17/1000−14−45.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average51/700−77−60.3%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average15/650−17−52.9%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 67 on average45/200−23−33.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 59 on average16/1000+3+23.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Birling Bandits | Near Vanilla | Offline Raid Protection?

No gather rate appears in the name of Birling Bandits | Near Vanilla | Offline Raid Protection. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Birling Bandits | Near Vanilla | Offline Raid Protection?

A procedural map of size 4,250 with seed 1552042848 runs on Birling Bandits | Near Vanilla | Offline Raid Protection, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Birling Bandits | Near Vanilla | Offline Raid Protection sit in the rankings?

For the last seven days, Birling Bandits | Near Vanilla | Offline Raid Protection holds rank #15,919 on player hours, in the top 72% of all ranked servers.

How full is Birling Bandits | Near Vanilla | Offline Raid Protection?

Right now, Birling Bandits | Near Vanilla | Offline Raid Protection is offline; the last sighting was 4 days 22 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Birling Bandits | Near Vanilla | Offline Raid Protection?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

How often does Birling Bandits | Near Vanilla | Offline Raid Protection wipe?

The only wipe at Birling Bandits | Near Vanilla | Offline Raid Protection is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 4 days 22 hours. A monthly wipe schedule is published in its tags.

Server Info

What is the server location for Birling Bandits | Near Vanilla | Offline Raid Protection?

For Birling Bandits | Near Vanilla | Offline Raid Protection, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.246.228.240:28015.

Birling Bandits | Near Vanilla | Offline Raid Protection is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what Birling Bandits | Near Vanilla | Offline Raid Protection runs. Joining requires the same protocol on your game, which Steam updates.

Is Birling Bandits | Near Vanilla | Offline Raid Protection up, and how consistent is its uptime?

No response from Birling Bandits | Near Vanilla | Offline Raid Protection. It was last seen 4 days 22 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Server Tags

How should you interpret the tags on Birling Bandits | Near Vanilla | Offline Raid Protection?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp12 (Max players): Slot count: 12; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Birling Bandits | Near Vanilla | Offline Raid Protection publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Birling Bandits | Near Vanilla | Offline Raid Protection show up in Rust Analytics lists and filters?

These Rust Analytics lists include Birling Bandits | Near Vanilla | Offline Raid Protection: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Connection

What is the process to join Birling Bandits | Near Vanilla | Offline Raid Protection?

Type client.connect 104.246.228.240:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/bbmZ6EYmUm.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp12
Max players Slot count: 12.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.