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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 104.28.197.254:28015 Offline checked 13d ago

Evolution Staging Server

moddedcarbon
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,334
top 60%
Rank · 7d ago
#13,275
1059 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
15 max
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average196/300+17+9.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average195/225−15−7.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−25−67.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average74/700−41−35.5%

Quick answers

from the figures on this page

Map and Rules

How is Evolution Staging Server configured in terms of rules and settings?

No gather rate appears in the name of Evolution Staging Server. The maximum group size is 15 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What position does Evolution Staging Server hold in the server rankings?

For the last seven days, Evolution Staging Server holds rank #14,334 on player hours, in the top 60% of all ranked servers.

What is the population on Evolution Staging Server?

At present, Evolution Staging Server is offline; the last sighting was 13 days 18 hours ago.

Wipe Frequency

How often does Evolution Staging Server wipe?

There are too few wipes on record for Evolution Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 18 hours old.

Server Details

Where can Evolution Staging Server be found?

There is no region published for Evolution Staging Server. Rust Analytics reports the location a server claims, not the machine's actual location. 104.28.197.254:28015 is its address.

Evolution Staging Server is on which Rust version?

The version in use at Evolution Staging Server: Rust network protocol 2634 and build 166406, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Evolution Staging Server up, and how consistent is its uptime?

No response from Evolution Staging Server. It was last seen 13 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Server Tags

What is the meaning of the tags on Evolution Staging Server?

These tags are published by Evolution Staging Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts15 (Group limit): Teams take no more than 15; v2634 (Protocol): To join, your game needs protocol 2634; cs166406 (Build): Game build: 166406; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Evolution Staging Server?

On Rust Analytics, Evolution Staging Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Evolution Staging Server?

The console route: start Rust, press F1, enter client.connect 104.28.197.254:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts15
Group limit Teams take no more than 15.
v2634
Protocol To join, your game needs protocol 2634.
cs166406
Build Game build: 166406.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.