Evolution Staging Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,717 top 70%
- Rank · 7d ago
- #15,586 ▼1131 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 15 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 71/300 | ▼−40−36.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 55/225 | ▼−26−32.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 23/1000 | ▼−22−49.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−14−69.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 18/700 | ▼−49−73.0% |
Quick answers
from the figures on this pageServer Rules
How is Evolution Staging Server configured in terms of rules and settings?
No gather rate appears in the name of Evolution Staging Server. 15 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player Count
Where does Evolution Staging Server sit in the rankings?
For the last seven days, Evolution Staging Server holds rank #16,717 on player hours, in the top 70% of all ranked servers.
How full is Evolution Staging Server?
Right now, Evolution Staging Server is offline; the last sighting was 13 days 10 hours ago.
Wipe Frequency
On what cycle does Evolution Staging Server wipe?
There are too few wipes on record for Evolution Staging Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 10 hours old.
Server Info
What is the server location for Evolution Staging Server?
There is no region published for Evolution Staging Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.28.229.254:28015.
Evolution Staging Server is on which Rust version?
The version in use at Evolution Staging Server: Rust network protocol 2634 and build 166406, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Evolution Staging Server up, and how consistent is its uptime?
Evolution Staging Server is down. The last time we saw it was 13 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Server Tags
What is the meaning of the tags on Evolution Staging Server?
Published by Evolution Staging Server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): Capacity: 1 slots; ts15 (Group limit): Teams take no more than 15; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166406 (Build): Build 166406; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Evolution Staging Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Evolution Staging Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Evolution Staging Server?
The console route: start Rust, press F1, enter client.connect 104.28.229.254:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded
Game
gmvanilla
mp1
ts15
v2634
cs166406
ptrak
$r?
Mods and access
^z
^y
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.