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RUST ANALYTICS
LIVE35,623PLY11,455SRV
QUOTE 104.28.230.246:28015 Offline checked 6d ago

TEST

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#11,391
4521 places down
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct8 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:17 UTC6d ago 0 – running 1
Sun 4 Oct, 10:29 UTC10d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average118/200−50−29.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average69/200−23−25.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average431/475+70+19.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average18/250+0−1.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average83/125−10−10.4%

Quick answers

from the figures on this page

Server Rules

How is TEST configured in terms of rules and settings?

No gather rate appears in the name of TEST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on TEST?

TEST uses a procedural map, which the game generates.

Player Count

What is the rank of TEST?

For the last seven days, TEST holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How full is TEST?

At present, TEST is offline; the last sighting was 6 days 12 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does TEST handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does TEST schedule its wipes?

The record holds too few of TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 16 hours.

Server Overview

Where can TEST be found?

There is no region published for TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 104.28.230.246:28015 is its address.

What Rust version is TEST running?

The build is Rust network protocol 2634 and build 167231 on Windows, running on TEST. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of TEST?

TEST is down. The last time we saw it was 6 days 12 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 26 September 2026.

Tags and Rankings

What is the meaning of the tags on TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which TEST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does TEST show up in Rust Analytics lists and filters?

On Rust Analytics, TEST matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to TEST?

The console route: start Rust, press F1, enter client.connect 104.28.230.246:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.