TEST
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- #11,391 ▼4521 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 4 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:17 UTC6d ago | 0 | – | running | 1 |
| Sun 4 Oct, 10:29 UTC10d ago | 1 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 118/200 | ▼−50−29.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 69/200 | ▼−23−25.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 431/475 | ▲+70+19.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 83/200 | ▼−13−13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 18/250 | ▪+0−1.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 83/125 | ▼−10−10.4% |
Quick answers
from the figures on this pageServer Rules
How is TEST configured in terms of rules and settings?
No gather rate appears in the name of TEST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on TEST?
TEST uses a procedural map, which the game generates.
Player Count
What is the rank of TEST?
For the last seven days, TEST holds rank #15,912 on player hours, in the top 72% of all ranked servers.
How full is TEST?
At present, TEST is offline; the last sighting was 6 days 12 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How does TEST handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does TEST schedule its wipes?
The record holds too few of TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 16 hours.
Server Overview
Where can TEST be found?
There is no region published for TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 104.28.230.246:28015 is its address.
What Rust version is TEST running?
The build is Rust network protocol 2634 and build 167231 on Windows, running on TEST. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of TEST?
TEST is down. The last time we saw it was 6 days 12 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 26 September 2026.
Tags and Rankings
What is the meaning of the tags on TEST?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which TEST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does TEST show up in Rust Analytics lists and filters?
On Rust Analytics, TEST matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to TEST?
The console route: start Rust, press F1, enter client.connect 104.28.230.246:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.