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RUST ANALYTICS
LIVE64,540PLY11,670SRV
QUOTE 104.28.232.204:28015 Offline checked 3d ago

LocalRustServer1337

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,883
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average311/400+33+11.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average301/400+65+27.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average311/325−75−19.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average277/375+74+36.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average255/400+36+16.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on LocalRustServer1337?

No gather rate is given in the name of LocalRustServer1337. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on LocalRustServer1337?

LocalRustServer1337 uses a procedural map, which the game generates.

Population

What position does LocalRustServer1337 hold in the server rankings?

For the last seven days, LocalRustServer1337 holds rank #12,883 on player hours, in the top 58% of all ranked servers.

How many players does LocalRustServer1337 have?

At present, LocalRustServer1337 is offline; the last sighting was 3 days 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

On what cycle does LocalRustServer1337 wipe?

The record holds too few of LocalRustServer1337's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 4 hours.

Server Details

What is the server location for LocalRustServer1337?

For LocalRustServer1337, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 104.28.232.204:28015 is its address.

LocalRustServer1337 is on which Rust version?

The version in use at LocalRustServer1337: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of LocalRustServer1337?

No response from LocalRustServer1337. It was last seen 3 days 2 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. 10 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on LocalRustServer1337?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which LocalRustServer1337 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does LocalRustServer1337 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature LocalRustServer1337: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to LocalRustServer1337?

The console route: start Rust, press F1, enter client.connect 104.28.232.204:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.