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RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 104.28.245.231:28015 Offline checked 3d ago

Local server 261

modded
Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Barren
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:48 UTC9d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average185/300−9−4.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average188/225−18−8.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average43/1000−71−62.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−26−74.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average70/700−57−44.9%

Quick answers

from the figures on this page

Server Rules

How is Local server 261 configured in terms of rules and settings?

The name of Local server 261 carries no gather rate. A group limit is not published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. VAC is active.

Player Count

What is the rank of Local server 261?

In the top 71% of all ranked servers, Local server 261 is #15,901 on player hours over the last seven days.

How many players does Local server 261 have?

At present, Local server 261 is offline; the last sighting was 3 days 17 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does Local server 261 schedule its wipes?

There are too few wipes on record for Local server 261 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 2 hours.

Server Info

Where can Local server 261 be found?

No region is published by Local server 261. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.28.245.231:28015.

What Rust version is Local server 261 running?

The build is Rust network protocol 2332 on Windows, running on Local server 261. Your game needs the same protocol to get in; Steam takes care of the update.

Is Local server 261 up, and how consistent is its uptime?

Offline at this moment: Local server 261. Last seen 3 days 17 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.

Tags and Rankings

How should you interpret the tags on Local server 261?

Published by Local server 261 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; v2332 (Protocol): Your game must run protocol 2332 to connect; ptrak (Networking): The standard network layer, RakNet; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded listing applies: plugins or settings change play; h955eb6e7 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.

Local server 261 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Local server 261 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

Connection

What is the process to join Local server 261?

Type client.connect 104.28.245.231:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
v2332
Protocol Your game must run protocol 2332 to connect.
ptrak
Networking The standard network layer, RakNet.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded The Modded listing applies: plugins or settings change play.

Other

h955eb6e7
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.