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RUST ANALYTICS
LIVE38,804PLY11,462SRV
QUOTE 104.28.249.210:28505 Offline checked 27d ago

REVENANT - 10X PVE RPG - LOCAL TEST

10x moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,448
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC28d ago 1 – running 1
Mon 14 Sep, 18:08 UTC30d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 293 on average69/100−4−5.0%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average276/350+10+3.9%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on average249/300+39+18.6%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average10/350+1+9.1%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average28/150−2−5.9%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average44/150−15−25.9%

Quick answers

from the figures on this page

Server Rules

How is REVENANT - 10X PVE RPG - LOCAL TEST configured in terms of rules and settings?

REVENANT - 10X PVE RPG - LOCAL TEST carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Player Count

What is the rank of REVENANT - 10X PVE RPG - LOCAL TEST?

In the top – of all ranked servers, REVENANT - 10X PVE RPG - LOCAL TEST is #15,448 on player hours over the last seven days.

How many players does REVENANT - 10X PVE RPG - LOCAL TEST have?

Right now, REVENANT - 10X PVE RPG - LOCAL TEST is offline; the last sighting was 27 days 6 hours ago.

Wipe Frequency

How does REVENANT - 10X PVE RPG - LOCAL TEST handle wipe day?

The average peak across its recent wipes is 1 players. 17 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does REVENANT - 10X PVE RPG - LOCAL TEST wipe?

The record holds too few of REVENANT - 10X PVE RPG - LOCAL TEST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 5 hours.

Server Info

Where can REVENANT - 10X PVE RPG - LOCAL TEST be found?

For REVENANT - 10X PVE RPG - LOCAL TEST, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.28.249.210:28505.

REVENANT - 10X PVE RPG - LOCAL TEST is on which Rust version?

Rust network protocol 2633 and build 162929 on Windows is what REVENANT - 10X PVE RPG - LOCAL TEST runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is REVENANT - 10X PVE RPG - LOCAL TEST and is it currently online?

No response from REVENANT - 10X PVE RPG - LOCAL TEST. It was last seen 27 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on REVENANT - 10X PVE RPG - LOCAL TEST?

These tags are published by REVENANT - 10X PVE RPG - LOCAL TEST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does REVENANT - 10X PVE RPG - LOCAL TEST show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature REVENANT - 10X PVE RPG - LOCAL TEST: 10x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

How to Join

What is the process to join REVENANT - 10X PVE RPG - LOCAL TEST?

The console route: start Rust, press F1, enter client.connect 104.28.249.210:28505. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build It runs build 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.