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RUST ANALYTICS
LIVE42,151PLY11,478SRV
QUOTE 105.110.207.33:25566 Offline checked 5d ago

DZHost-Server

Players · last
0/ 40
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,693
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average159/200+6+3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average106/200+6+5.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average484/525+70+16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average109/200−3−3.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average21/250−8−27.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average110/150−1−1.2%

Quick answers

from the figures on this page

Map and Rules

How is DZHost-Server configured in terms of rules and settings?

No gather rate appears in the name of DZHost-Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on DZHost-Server?

DZHost-Server uses a procedural map, which the game generates.

Population

Where does DZHost-Server sit in the rankings?

In the top 62% of all ranked servers, DZHost-Server is #13,693 on player hours over the last seven days.

How many players does DZHost-Server have?

At present, DZHost-Server is offline; the last sighting was 5 days 1 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

How often does DZHost-Server wipe?

There are too few wipes on record for DZHost-Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days 21 hours old.

Server Overview

Where can DZHost-Server be found?

For DZHost-Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 105.110.207.33:25566.

DZHost-Server runs which version of Rust?

The version in use at DZHost-Server: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of DZHost-Server?

Offline at this moment: DZHost-Server. Last seen 5 days 1 hours ago. 5 full days have passed with 1% uptime, 1 of 120 hours. 9 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on DZHost-Server?

Published by DZHost-Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

DZHost-Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include DZHost-Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join DZHost-Server?

The console route: start Rust, press F1, enter client.connect 105.110.207.33:25566. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.