OTCHO
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- #16,709 ▲748 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EA] Softcore 1quad · monthly · 117 on average | 61/350 | ▲+24+63.4% | |
| 2 | [EU] Facepunch Softcore 1EU · quad · monthly · 98 on average | 151/400 | ▲+34+29.0% | |
| 3 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average | 23/150 | ▲+9+59.5% | |
| 4 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 29 on average | 26/200 | ▲+15+141.9% | |
| 5 | [红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 17/200 | ▼−3−15.0% | |
| 6 | [红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 17/200 | ▼−2−10.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on OTCHO?
No gather rate appears in the name of OTCHO. The group limit is 4 players, set via quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on OTCHO?
A procedural map runs on OTCHO, created by the game.
Activity
Where does OTCHO sit in the rankings?
In the top 71% of all ranked servers, OTCHO is #15,961 on player hours over the last seven days. In the quad group, it ranks #633.
How many players does OTCHO have?
Right now, OTCHO is offline; the last sighting was 7 days 16 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does OTCHO schedule its wipes?
No rhythm can be told for OTCHO yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 9 hours old.
Server Overview
Where can OTCHO be found?
No region is published by OTCHO. Rust Analytics reports the location a server claims, not the machine's actual location. 105.111.234.36:28015 is its address.
OTCHO runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Linux, running on OTCHO. Joining requires the same protocol on your game, which Steam updates.
Is OTCHO up, and how consistent is its uptime?
Offline at this moment: OTCHO. Last seen 7 days 16 hours ago. The last 7 full days give 3% uptime, 5 hours on out of 168. 6 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on OTCHO?
These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
OTCHO appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include OTCHO: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
Connection
How can I connect to OTCHO?
The console route: start Rust, press F1, enter client.connect 105.111.234.36:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.