Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,119 top 50%
- Rank · 7d ago
- #11,187 ▲68 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 164/200 | ▼−2−1.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 95/200 | ▼−4−3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 348/400 | ▲+57+19.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 97/200 | ▲+6+6.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−8−30.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 90/125 | ▲+17+24.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
Player Count
What is the rank of Name of Server as Shown on the Client Server List?
In the top 50% of all ranked servers, Name of Server as Shown on the Client Server List is #11,119 on player hours over the last seven days.
What is the population on Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 6 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does Name of Server as Shown on the Client Server List schedule its wipes?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 16 hours old.
Server Details
What is the location of Name of Server as Shown on the Client Server List?
There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 105.72.201.113:28015.
Name of Server as Shown on the Client Server List runs which version of Rust?
Rust network protocol 2634 and build 167058 on Windows is what Name of Server as Shown on the Client Server List runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 6 days 3 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.
Tags & Filters
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Name of Server as Shown on the Client Server List?
Type client.connect 105.72.201.113:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.