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RUST ANALYTICS
LIVE33,649PLY11,460SRV
QUOTE 106.153.36.63:28015 Offline checked 15h ago

TEST Server

Players · last
0/ 5
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,586
top 61%
Rank · 7d ago
#11,504
2082 places down
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep8 Oct11 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:09 UTC15h ago – – – 0
Wed 7 Oct, 12:08 UTC6d ago – – – 1
Wed 7 Oct, 11:12 UTC6d ago – – – 0
Wed 7 Oct, 10:57 UTC6d ago – – – 1
Wed 7 Oct, 10:51 UTC6d ago – – – 0
Wed 7 Oct, 10:46 UTC6d ago – – – 0
Wed 7 Oct, 04:56 UTC7d ago – – – 1
Wed 7 Oct, 02:16 UTC7d ago – – – 0
Mon 5 Oct, 07:02 UTC8d ago – – – 1
Mon 5 Oct, 04:53 UTC9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1FarEast Классика Для НовичковEU · groups of 8+ · weekly · 165 on average67/500−84−55.6%
2Vital Rust - EU MonthlyEU · no group limit · 82 on average69/100−18−20.7%
3Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average62/100−8−11.3%
4Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average72/100+9+14.3%
5Rustoria.co - EU Main | JUST WIPED 14.10EU · no group limit · 65 on average77/100+12+18.5%
6Rustoria.co - EU East Long | JUST WIPED 14.10EU · no group limit · 65 on average76/100+8+12.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TEST Server?

No gather rate is given in the name of TEST Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Player Count

What position does TEST Server hold in the server rankings?

In the top 61% of all ranked servers, TEST Server is #13,586 on player hours over the last seven days.

How many players does TEST Server have?

Right now, TEST Server is offline; the last sighting was 15 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

How often does TEST Server wipe?

Every few hours TEST Server makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Info

Where can TEST Server be found?

There is no region published for TEST Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 106.153.36.63:28015.

TEST Server is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on TEST Server. The protocol has to match for you to join, and Steam applies that update.

Is TEST Server up, and how consistent is its uptime?

Offline at this moment: TEST Server. Last seen 15 hours ago. The last 7 full days give 4% uptime, 6 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on TEST Server?

These tags are published by TEST Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

TEST Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include TEST Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join TEST Server?

Type client.connect 106.153.36.63:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.