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RUST ANALYTICS
LIVE45,504PLY11,526SRV
QUOTE 106.219.126.61:28015 Offline checked 31d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,043
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average134/200+20+17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average482/475+62+14.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average123/200−16−11.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250−3−12.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average136/275+16+13.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Name of Server as Shown on the Client Server List?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Player Count

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

In the top – of all ranked servers, Name of Server as Shown on the Client Server List is #13,043 on player hours over the last seven days.

How full is Name of Server as Shown on the Client Server List?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 31 days 5 hours ago.

Wipe Schedule

When does Name of Server as Shown on the Client Server List schedule its wipes?

There are too few wipes on record for Name of Server as Shown on the Client Server List to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 34 days 16 hours old.

Server Overview

What is the location of Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 106.219.126.61:28015 is its address.

Name of Server as Shown on the Client Server List runs which version of Rust?

The build is Rust network protocol 2633 and build 163493 on Windows, running on Name of Server as Shown on the Client Server List. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

No response from Name of Server as Shown on the Client Server List. It was last seen 31 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Name of Server as Shown on the Client Server List?

Type client.connect 106.219.126.61:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build Game build: 163493.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.