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RUST ANALYTICS
LIVE70,913PLY11,633SRV
QUOTE 106.70.55.199:28015 Offline checked 4d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#14,295
top 65%
Rank · 7d ago
#10,488
3807 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 02:55 UTC9d ago 1 – running 1
Fri 2 Oct, 02:55 UTC13d ago 1 – 4 days 1
Wed 30 Sep, 03:20 UTC15d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average529/525−43−7.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average293/325−131−30.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average149/200+22+17.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average343/375+14+4.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average140/250+93+200.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average251/300−56−18.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Vanilla Server?

No gather rate is given in the name of Vanilla Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Vanilla Server?

Vanilla Server uses a procedural map, which the game generates.

Player Count

Where does Vanilla Server sit in the rankings?

For the last seven days, Vanilla Server holds rank #14,295 on player hours, in the top 65% of all ranked servers.

How many players does Vanilla Server have?

Right now, Vanilla Server is offline; the last sighting was 4 days 16 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

What happens on wipe day at Vanilla Server?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does Vanilla Server wipe?

Vanilla Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 10 hours.

Server Details

Where can Vanilla Server be found?

No region is published by Vanilla Server. Rust Analytics reports the location a server claims, not the machine's actual location. 106.70.55.199:28015 is its address.

Vanilla Server is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Vanilla Server. The protocol has to match for you to join, and Steam applies that update.

Is Vanilla Server up, and how consistent is its uptime?

Offline at this moment: Vanilla Server. Last seen 4 days 16 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.

Tags & Filters

How should you interpret the tags on Vanilla Server?

Published by Vanilla Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Vanilla Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Vanilla Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Vanilla Server?

The console route: start Rust, press F1, enter client.connect 106.70.55.199:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.