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RUST ANALYTICS
LIVE40,864PLY11,478SRV
QUOTE 107.132.187.56:28015 Offline checked 6h ago

Private Rust Lab

Players · last
1/ ?
+0+0.0%24h
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ ?
slots not published
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#9,278
top 42%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75121:0022:0002:0003:0018:0019:00Wiped Tue 13 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average157/200−10−5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average95/200+8+8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average476/525+85+21.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average101/200+9+10.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250+4+20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average110/150+16+16.8%

Quick answers

from the figures on this page

Map and Rules

How is Private Rust Lab configured in terms of rules and settings?

No gather rate appears in the name of Private Rust Lab. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

Which map is played on Private Rust Lab?

A procedural map runs on Private Rust Lab, created by the game.

Player Count

What position does Private Rust Lab hold in the server rankings?

In the top 42% of all ranked servers, Private Rust Lab is #9,278 on player hours over the last seven days.

How full is Private Rust Lab?

Right now, Private Rust Lab is offline; the last sighting was 6 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.

Wipe Schedule

How often does Private Rust Lab wipe?

No rhythm can be told for Private Rust Lab yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 28 hours ago the current world was created.

Server Details

Where can Private Rust Lab be found?

For Private Rust Lab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 107.132.187.56:28015.

Private Rust Lab runs which version of Rust?

The version in use at Private Rust Lab: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Private Rust Lab?

No response from Private Rust Lab. It was last seen 6 hours ago. The server stayed up 25% of the time in the last 1 full day. 6 of 24 hours were online. The earliest Rust Analytics saw it was 13 October 2026.

Tags & Filters

What is the meaning of the tags on Private Rust Lab?

Published by Private Rust Lab for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Private Rust Lab?

The following Rust Analytics lists feature Private Rust Lab: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join Private Rust Lab?

The console route: start Rust, press F1, enter client.connect 107.132.187.56:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Slot count: 0.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.