Private Rust Lab
Key statistics
the figures behind the quote- Players now
- 1/ ? slots not published
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #9,278 top 42%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 157/200 | ▼−10−5.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 95/200 | ▲+8+8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 476/525 | ▲+85+21.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 101/200 | ▲+9+10.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 110/150 | ▲+16+16.8% |
Quick answers
from the figures on this pageMap and Rules
How is Private Rust Lab configured in terms of rules and settings?
No gather rate appears in the name of Private Rust Lab. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.
Which map is played on Private Rust Lab?
A procedural map runs on Private Rust Lab, created by the game.
Player Count
What position does Private Rust Lab hold in the server rankings?
In the top 42% of all ranked servers, Private Rust Lab is #9,278 on player hours over the last seven days.
How full is Private Rust Lab?
Right now, Private Rust Lab is offline; the last sighting was 6 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.
Wipe Schedule
How often does Private Rust Lab wipe?
No rhythm can be told for Private Rust Lab yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 28 hours ago the current world was created.
Server Details
Where can Private Rust Lab be found?
For Private Rust Lab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 107.132.187.56:28015.
Private Rust Lab runs which version of Rust?
The version in use at Private Rust Lab: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Private Rust Lab?
No response from Private Rust Lab. It was last seen 6 hours ago. The server stayed up 25% of the time in the last 1 full day. 6 of 24 hours were online. The earliest Rust Analytics saw it was 13 October 2026.
Tags & Filters
What is the meaning of the tags on Private Rust Lab?
Published by Private Rust Lab for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Private Rust Lab?
The following Rust Analytics lists feature Private Rust Lab: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join Private Rust Lab?
The console route: start Rust, press F1, enter client.connect 107.132.187.56:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.