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RUST ANALYTICS
LIVE33,110PLY11,440SRV
QUOTE 107.132.187.56:28015 Offline checked 1d ago

Private Rust Lab

Players · last
1/ 1
n/a24h
100% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,883
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average168/200−78−31.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average73/200−70−49.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average314/375+91+40.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average105/200−32−23.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average75/100−40−35.1%

Quick answers

from the figures on this page

Rules & Settings

How is Private Rust Lab configured in terms of rules and settings?

The name of Private Rust Lab carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on Private Rust Lab?

A procedural map runs on Private Rust Lab, created by the game.

Activity

What is the rank of Private Rust Lab?

For the last seven days, Private Rust Lab holds rank #14,883 on player hours, in the top 67% of all ranked servers.

How full is Private Rust Lab?

At present, Private Rust Lab is offline; the last sighting was 32 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 0 players.

Wipe Schedule

On what cycle does Private Rust Lab wipe?

The record holds too few of Private Rust Lab's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.

Server Details

What is the location of Private Rust Lab?

For Private Rust Lab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 107.132.187.56:28015 is its address.

Private Rust Lab runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Private Rust Lab. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Private Rust Lab?

Private Rust Lab is down. The last time we saw it was 32 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 13 October 2026.

Server Tags

How should you interpret the tags on Private Rust Lab?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Private Rust Lab publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Private Rust Lab appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Private Rust Lab: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Private Rust Lab?

The console route: start Rust, press F1, enter client.connect 107.132.187.56:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.