Private Rust Lab
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,883 top 67%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 168/200 | ▼−78−31.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 73/200 | ▼−70−49.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 314/375 | ▲+91+40.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 105/200 | ▼−32−23.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 11/250 | ▼−8−42.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 75/100 | ▼−40−35.1% |
Quick answers
from the figures on this pageRules & Settings
How is Private Rust Lab configured in terms of rules and settings?
The name of Private Rust Lab carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
Which map is played on Private Rust Lab?
A procedural map runs on Private Rust Lab, created by the game.
Activity
What is the rank of Private Rust Lab?
For the last seven days, Private Rust Lab holds rank #14,883 on player hours, in the top 67% of all ranked servers.
How full is Private Rust Lab?
At present, Private Rust Lab is offline; the last sighting was 32 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 0 players.
Wipe Schedule
On what cycle does Private Rust Lab wipe?
The record holds too few of Private Rust Lab's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.
Server Details
What is the location of Private Rust Lab?
For Private Rust Lab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 107.132.187.56:28015 is its address.
Private Rust Lab runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Private Rust Lab. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Private Rust Lab?
Private Rust Lab is down. The last time we saw it was 32 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 13 October 2026.
Server Tags
How should you interpret the tags on Private Rust Lab?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Private Rust Lab publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Private Rust Lab appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Private Rust Lab: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to Private Rust Lab?
The console route: start Rust, press F1, enter client.connect 107.132.187.56:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.