BakoshApp Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,510 top 65%
- Rank · 7d ago
- #14,097 ▼1413 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 119/300 | ▲+41+53.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 178/245 | ▲+81+84.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 82/1000 | ▼−21−20.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 27/1000 | ▼−17−39.0% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 80/200 | ▲+3+3.6% |
Quick answers
from the figures on this pageServer Rules
How is BakoshApp Rust Server configured in terms of rules and settings?
No gather rate is given in the name of BakoshApp Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on BakoshApp Rust Server?
The game generates the procedural map on BakoshApp Rust Server.
Population
What is the rank of BakoshApp Rust Server?
For the last seven days, BakoshApp Rust Server holds rank #15,510 on player hours, in the top 65% of all ranked servers.
What is the population on BakoshApp Rust Server?
Right now, BakoshApp Rust Server is offline; the last sighting was 14 days 1 hours ago.
Wipe Frequency
On what cycle does BakoshApp Rust Server wipe?
No rhythm can be told for BakoshApp Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 15 days 2 hours ago the current world was created.
Server Overview
What is the location of BakoshApp Rust Server?
No region is published by BakoshApp Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 108.41.45.149:28015.
What Rust version is BakoshApp Rust Server running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on BakoshApp Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of BakoshApp Rust Server?
Offline at this moment: BakoshApp Rust Server. Last seen 14 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 28 September 2026.
Tags and Rankings
How should you interpret the tags on BakoshApp Rust Server?
These tags are published by BakoshApp Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature BakoshApp Rust Server?
These Rust Analytics lists include BakoshApp Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What is the process to join BakoshApp Rust Server?
The console route: start Rust, press F1, enter client.connect 108.41.45.149:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.