vanilla-test
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,758 top 48%
- Rank · 7d ago
- #16,709 ▲5951 places up
- Last wipe
- 10h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 7.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:30 UTC10h ago | – | – | running | 0 |
| Wed 7 Oct, 09:02 UTC7d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 281/300 | ▲+59+26.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 208/250 | ▲+2+0.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 402/425 | ▲+37+10.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 195/225 | ▲+7+3.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 31/250 | ▼−3−9.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 206/300 | ▲+40+24.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on vanilla-test?
The name of vanilla-test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on vanilla-test?
A procedural map runs on vanilla-test, created by the game.
Activity
What position does vanilla-test hold in the server rankings?
In the top 48% of all ranked servers, vanilla-test is #10,758 on player hours over the last seven days.
What is the population on vanilla-test?
At present, vanilla-test is offline; the last sighting was 7 hours ago. Average players over seven days: 1; peak: 1. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
What happens on wipe day at vanilla-test?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does vanilla-test schedule its wipes?
The record holds too few of vanilla-test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 hours ago the current world was created.
Server Info
What is the location of vanilla-test?
No region from vanilla-test, and its region code is eu1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.104.223.62:28015 is its address.
What Rust version is vanilla-test running?
Rust network protocol 2634 and build 167781 on Windows is what vanilla-test runs. The protocol has to match for you to join, and Steam applies that update.
Is vanilla-test up, and how consistent is its uptime?
Offline at this moment: vanilla-test. Last seen 7 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. First sighting by Rust Analytics: 29 September 2026.
Tags and Rankings
What is the meaning of the tags on vanilla-test?
These tags are published by vanilla-test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $reu1 (Region code): eu1 is the region code. The top of this page and the tags both show its players now, its queue and when its world was made.
vanilla-test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature vanilla-test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What steps do I take to join vanilla-test?
The console route: start Rust, press F1, enter client.connect 109.104.223.62:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$reu1,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$reu1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.