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RUST ANALYTICS
LIVE43,509PLY11,484SRV
QUOTE 109.123.25.217:28015 Offline checked 11d ago

Novak701SoloPlayTest

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,013
top 70%
Rank · 7d ago
#16,897
884 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average191/225+38+24.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average113/200+13+12.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average470/500+56+13.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average108/200−4−3.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average22/250−7−24.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average117/175+6+5.1%

Quick answers

from the figures on this page

Rules & Settings

How is Novak701SoloPlayTest configured in terms of rules and settings?

No gather rate is given in the name of Novak701SoloPlayTest. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Novak701SoloPlayTest?

Novak701SoloPlayTest uses a procedural map, which the game generates.

Population

Where does Novak701SoloPlayTest sit in the rankings?

For the last seven days, Novak701SoloPlayTest holds rank #16,013 on player hours, in the top 70% of all ranked servers.

How many players does Novak701SoloPlayTest have?

At present, Novak701SoloPlayTest is offline; the last sighting was 11 days 6 hours ago.

Wipe Cycle

How often does Novak701SoloPlayTest wipe?

There are too few wipes on record for Novak701SoloPlayTest to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 6 hours old.

Server Info

What is the location of Novak701SoloPlayTest?

For Novak701SoloPlayTest, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 109.123.25.217:28015.

Novak701SoloPlayTest is on which Rust version?

The version in use at Novak701SoloPlayTest: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Novak701SoloPlayTest up, and how consistent is its uptime?

Offline at this moment: Novak701SoloPlayTest. Last seen 11 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Server Tags

How should you interpret the tags on Novak701SoloPlayTest?

Published by Novak701SoloPlayTest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Novak701SoloPlayTest?

The following Rust Analytics lists feature Novak701SoloPlayTest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Novak701SoloPlayTest?

The console route: start Rust, press F1, enter client.connect 109.123.25.217:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.