nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,013 top 69%
- Rank · 7d ago
- #14,664 ▼1349 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 154/300 | ▲+26+20.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 192/225 | ▲+13+7.1% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 35/1000 | ▼−51−59.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−16−55.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 61/700 | ▼−21−25.4% |
Quick answers
from the figures on this pageServer Rules
How is nameserver configured in terms of rules and settings?
The name of nameserver carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on nameserver?
The game generates the procedural map on nameserver.
Population
What is the rank of nameserver?
For the last seven days, nameserver holds rank #16,013 on player hours, in the top 69% of all ranked servers.
What is the population on nameserver?
Right now, nameserver is offline; the last sighting was 12 days 20 hours ago.
Wipe Frequency
When does nameserver schedule its wipes?
The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was created.
Server Details
Where can nameserver be found?
No region is published by nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. 109.126.148.120:28015 is its address.
nameserver runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of nameserver?
No response from nameserver. It was last seen 12 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on nameserver?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which nameserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does nameserver show up in Rust Analytics lists and filters?
On Rust Analytics, nameserver matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to nameserver?
The console route: start Rust, press F1, enter client.connect 109.126.148.120:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.