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RUST ANALYTICS
LIVE39,096PLY11,467SRV
QUOTE 109.137.11.114:28015 Offline checked 16d ago

NewMap Test

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,563
top 61%
Rank · 7d ago
#10,976
3587 places down
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 17:04 UTC16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average135/200−32−19.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average82/200−5−6.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average467/500+76+19.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average89/200−3−3.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250+4+20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average97/125+3+3.0%

Quick answers

from the figures on this page

Map and Rules

How is NewMap Test configured in terms of rules and settings?

No gather rate is given in the name of NewMap Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Population

What is the rank of NewMap Test?

In the top 61% of all ranked servers, NewMap Test is #14,563 on player hours over the last seven days.

What is the population on NewMap Test?

At present, NewMap Test is offline; the last sighting was 16 days 9 hours ago.

Wipe Schedule

How does NewMap Test handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does NewMap Test wipe?

The record holds too few of NewMap Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 16 days 9 hours ago the current world was created.

Server Info

What is the location of NewMap Test?

No region is published by NewMap Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 109.137.11.114:28015.

NewMap Test runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on NewMap Test. Your game needs the same protocol to get in; Steam takes care of the update.

Is NewMap Test up, and how consistent is its uptime?

Offline at this moment: NewMap Test. Last seen 16 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.

Server Tags

How should you interpret the tags on NewMap Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which NewMap Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does NewMap Test show up in Rust Analytics lists and filters?

On Rust Analytics, NewMap Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join NewMap Test?

The console route: start Rust, press F1, enter client.connect 109.137.11.114:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.