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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 109.151.123.230:28015 Online checked 11m ago

Google World Sim [DJI Swarm Airspace]

moddedoxide
Players · last
0/ 32
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 32
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average197/300+6+3.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average187/225−11−5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average48/1000−55−53.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−20−60.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average55/700−75−57.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Google World Sim [DJI Swarm Airspace]?

No gather rate is given in the name of Google World Sim [DJI Swarm Airspace]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is not active.

What is the current map on Google World Sim [DJI Swarm Airspace]?

The game generates the procedural map on Google World Sim [DJI Swarm Airspace].

Activity

Where does Google World Sim [DJI Swarm Airspace] sit in the rankings?

In the top 72% of all ranked servers, Google World Sim [DJI Swarm Airspace] is #15,915 on player hours over the last seven days.

How full is Google World Sim [DJI Swarm Airspace]?

On Google World Sim [DJI Swarm Airspace], 0 players are in now, out of 32 slots. Average players over the last seven days: 0.

Wipe Schedule

How often does Google World Sim [DJI Swarm Airspace] wipe?

No rhythm can be told for Google World Sim [DJI Swarm Airspace] yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 29 days.

Server Overview

What is the location of Google World Sim [DJI Swarm Airspace]?

No region is published by Google World Sim [DJI Swarm Airspace]. Rust Analytics reports the location a server claims, not the machine's actual location. 109.151.123.230:28015 is its address.

Google World Sim [DJI Swarm Airspace] runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Linux, running on Google World Sim [DJI Swarm Airspace]. The protocol has to match for you to join, and Steam applies that update.

Is Google World Sim [DJI Swarm Airspace] up, and how consistent is its uptime?

The server is live: Google World Sim [DJI Swarm Airspace] is online. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Server Tags

What is the meaning of the tags on Google World Sim [DJI Swarm Airspace]?

These tags are published by Google World Sim [DJI Swarm Airspace] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp32 (Max players): Slot count: 32; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Google World Sim [DJI Swarm Airspace] show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Google World Sim [DJI Swarm Airspace]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join Google World Sim [DJI Swarm Airspace]?

The console route: start Rust, press F1, enter client.connect 109.151.123.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp32
Max players Slot count: 32.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.