Zeeuss's Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 7 14% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,671 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 118/300 | ▼−72−37.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 116/225 | ▼−11−8.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−28−59.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 8/1000 | ▼−6−43.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 31/700 | ▼−18−37.3% |
Quick answers
from the figures on this pageServer Rules
How is Zeeuss's Test Server configured in terms of rules and settings?
No gather rate is given in the name of Zeeuss's Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on Zeeuss's Test Server?
The game generates the procedural map on Zeeuss's Test Server.
Player Count
What is the rank of Zeeuss's Test Server?
For the last seven days, Zeeuss's Test Server holds rank #13,671 on player hours, in the top 62% of all ranked servers.
What is the population on Zeeuss's Test Server?
At present, Zeeuss's Test Server is offline; the last sighting was 3 days 18 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
How often does Zeeuss's Test Server wipe?
No rhythm can be told for Zeeuss's Test Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 18 hours old.
Server Overview
Where can Zeeuss's Test Server be found?
For Zeeuss's Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 109.164.126.222:28015.
Zeeuss's Test Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Zeeuss's Test Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is Zeeuss's Test Server and is it currently online?
No response from Zeeuss's Test Server. It was last seen 3 days 18 hours ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. 11 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Zeeuss's Test Server?
These tags are published by Zeeuss's Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp7 (Max players): Slot count: 7; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Zeeuss's Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Zeeuss's Test Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Zeeuss's Test Server?
Type client.connect 109.164.126.222:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp7,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp7
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.