Skip to the page
RUST ANALYTICS
LIVE55,030PLY11,556SRV
QUOTE 109.164.126.222:28015 Offline checked 3d ago

Zeeuss's Test Server

moddedoxide
Players · last
1/ 7
n/a24h
14% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 7
14% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,671
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average118/300−72−37.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average116/225−11−8.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−28−59.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average8/1000−6−43.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average31/700−18−37.3%

Quick answers

from the figures on this page

Server Rules

How is Zeeuss's Test Server configured in terms of rules and settings?

No gather rate is given in the name of Zeeuss's Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Zeeuss's Test Server?

The game generates the procedural map on Zeeuss's Test Server.

Player Count

What is the rank of Zeeuss's Test Server?

For the last seven days, Zeeuss's Test Server holds rank #13,671 on player hours, in the top 62% of all ranked servers.

What is the population on Zeeuss's Test Server?

At present, Zeeuss's Test Server is offline; the last sighting was 3 days 18 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

How often does Zeeuss's Test Server wipe?

No rhythm can be told for Zeeuss's Test Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 18 hours old.

Server Overview

Where can Zeeuss's Test Server be found?

For Zeeuss's Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 109.164.126.222:28015.

Zeeuss's Test Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Zeeuss's Test Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Zeeuss's Test Server and is it currently online?

No response from Zeeuss's Test Server. It was last seen 3 days 18 hours ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. 11 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Zeeuss's Test Server?

These tags are published by Zeeuss's Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp7 (Max players): Slot count: 7; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Zeeuss's Test Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Zeeuss's Test Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join Zeeuss's Test Server?

Type client.connect 109.164.126.222:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp7
Max players Slot count: 7.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.