ZedZalipNet [Classic] | Wipe: 29.10.2026
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 5
- Rank
- #3,767 top 17%
- Rank · 7d ago
- #2,947 ▼820 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 118 player hours, last seven days
- Map
- 4500 Procedural Map · seed 903463
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 7.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 0% else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:23 UTC12d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:16 UTC FW12d ago | 4 | – | 0.3 days | 0 |
| Thu 17 Sep, 15:15 UTC26d ago | 5 | halved by day 5 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 261/250 | ▼−15−5.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 155/200 | ▲+12+8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 219/250 | ▲+13+6.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 144/200 | ▼−23−13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−14−39.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 118/150 | ▼−17−12.4% |
Quick answers
from the figures on this pageMap and Rules
How is ZedZalipNet [Classic] | Wipe: 29.10.2026 configured in terms of rules and settings?
The name of ZedZalipNet [Classic] | Wipe: 29.10.2026 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on ZedZalipNet [Classic] | Wipe: 29.10.2026?
ZedZalipNet [Classic] | Wipe: 29.10.2026 uses a procedural map of size 4,500 with seed 903463, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does ZedZalipNet [Classic] | Wipe: 29.10.2026 sit in the rankings?
For the last seven days, ZedZalipNet [Classic] | Wipe: 29.10.2026 holds rank #3,767 on player hours, in the top 17% of all ranked servers.
What is the population on ZedZalipNet [Classic] | Wipe: 29.10.2026?
On ZedZalipNet [Classic] | Wipe: 29.10.2026, 0 players are in now, out of 100 slots. Average players over seven days: 1; peak: 5. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.
Wipe Cycle
What happens on wipe day at ZedZalipNet [Classic] | Wipe: 29.10.2026?
An average of 5 players marked the busiest point of its recent wipes. 41 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 5 the crowd dropped below half.
On what cycle does ZedZalipNet [Classic] | Wipe: 29.10.2026 wipe?
ZedZalipNet [Classic] | Wipe: 29.10.2026 wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 5 hours old.
Server Info
What is the location of ZedZalipNet [Classic] | Wipe: 29.10.2026?
No region is published by ZedZalipNet [Classic] | Wipe: 29.10.2026. Rust Analytics reports the location a server claims, not the machine's actual location. 109.195.131.173:28015 is its address.
Is ZedZalipNet [Classic] | Wipe: 29.10.2026 performing well?
Server fps over the last 48 hours: 109 on average, 82 at the lowest. At its peak it held 113,219 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,433 MB. What players feel as lag is low fps together with a rising entity count.
ZedZalipNet [Classic] | Wipe: 29.10.2026 is on which Rust version?
Rust network protocol 2634 and build 166494 on Windows is what ZedZalipNet [Classic] | Wipe: 29.10.2026 runs. The protocol has to match for you to join, and Steam applies that update.
Is ZedZalipNet [Classic] | Wipe: 29.10.2026 up, and how consistent is its uptime?
Online at this moment: ZedZalipNet [Classic] | Wipe: 29.10.2026. 4 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on ZedZalipNet [Classic] | Wipe: 29.10.2026?
These tags are published by ZedZalipNet [Classic] | Wipe: 29.10.2026 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ZedZalipNet [Classic] | Wipe: 29.10.2026 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, ZedZalipNet [Classic] | Wipe: 29.10.2026 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join ZedZalipNet [Classic] | Wipe: 29.10.2026?
Type client.connect 109.195.131.173:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
