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RUST ANALYTICS
LIVE85,777PLY11,699SRV
QUOTE 109.195.19.208:29015 Online checked 12m ago

TruePvE Procedural

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
#16,709
796 places up
Last wipe
resets
12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1024
CraggyIsland · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02.557.51019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:26 UTC14h ago – – – 0
Tue 13 Oct, 15:27 UTC1d ago – – – 0
Tue 13 Oct, 03:26 UTC1d ago – – – 0
Mon 12 Oct, 09:13 UTC2d ago – – – 0
Mon 12 Oct, 08:11 UTC2d ago – – – 0
Mon 12 Oct, 08:02 UTC2d ago – – – 0
Sun 11 Oct, 03:26 UTC3d ago – – – 0
Sat 10 Oct, 16:00 UTC4d ago – – – 0
Sat 10 Oct, 03:26 UTC4d ago – – – 0
Fri 9 Oct, 17:57 UTC5d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average54/100+5+10.4%
2RatAttacK: No Honorgroups of 8+ · 1 on average0/50−5−100.0%
3NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 137 on average324/500+114+54.3%
4Rustoria.co - EU East Medium | JUST WIPED 14.10EU · no group limit · 65 on average67/100+1+2.2%
5Rustoria.co - EU East Long | JUST WIPED 14.10EU · no group limit · 65 on average52/100−13−20.0%
6RustForNoobs.com | Main | Monthly | EU | JUST WIPED 14.10EU · no group limit · 65 on average75/100+4+6.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TruePvE Procedural?

The name of TruePvE Procedural carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on TruePvE Procedural?

A procedural map of size 1,024 with seed 1 runs on TruePvE Procedural, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by CraggyIsland.

Population

What position does TruePvE Procedural hold in the server rankings?

For the last seven days, TruePvE Procedural holds rank #15,913 on player hours, in the top 72% of all ranked servers.

How many players does TruePvE Procedural have?

0 of 100 slots on TruePvE Procedural are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does TruePvE Procedural schedule its wipes?

Every few hours TruePvE Procedural makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

What is the server location for TruePvE Procedural?

No region is published by TruePvE Procedural. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.195.19.208:29015 is its address.

What is the performance like on TruePvE Procedural?

Average server fps for the last 48 hours is 10; the floor was 9. At its peak it held 3,048 entities: buildings, deployables and the rest of the world. Up to 720 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is TruePvE Procedural running?

Rust network protocol 2634 and build 167781 on Linux is what TruePvE Procedural runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is TruePvE Procedural and is it currently online?

The server is live: TruePvE Procedural is online. The reported uptime puts its last restart at about 12 hours ago. 7 full days have passed with 95% uptime, 160 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on TruePvE Procedural?

Published by TruePvE Procedural for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature TruePvE Procedural?

These Rust Analytics lists include TruePvE Procedural: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to TruePvE Procedural?

The console route: start Rust, press F1, enter client.connect 109.195.19.208:29015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.