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RUST ANALYTICS
LIVE33,260PLY11,456SRV
QUOTE 109.197.205.29:28015 Offline checked 12d ago

nameserver

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,537
top 70%
Rank · 7d ago
#16,111
426 places down
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average37/200−182−83.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average112/200−27−19.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average242/350+12+5.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average16/200−115−87.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average12/250−20−62.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average79/300−39−33.1%

Quick answers

from the figures on this page

Map and Rules

How is nameserver configured in terms of rules and settings?

No gather rate appears in the name of nameserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on nameserver?

nameserver uses a procedural map, which the game generates.

Player Count

Where does nameserver sit in the rankings?

For the last seven days, nameserver holds rank #16,537 on player hours, in the top 70% of all ranked servers.

How many players does nameserver have?

At present, nameserver is offline; the last sighting was 12 days 17 hours ago.

Wipe Cycle

On what cycle does nameserver wipe?

The record holds too few of nameserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 36 days 8 hours old.

Server Details

Where can nameserver be found?

For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 109.197.205.29:28015 is its address.

What Rust version is nameserver running?

Rust network protocol 2633 and build 163207 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of nameserver?

Offline at this moment: nameserver. Last seen 12 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Server Tags

What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

nameserver appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join nameserver?

The console route: start Rust, press F1, enter client.connect 109.197.205.29:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build It runs build 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.