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RUST ANALYTICS
LIVE35,028PLY11,445SRV
QUOTE 109.199.254.163:28015 Offline checked 2d ago

TEST

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#8,377
top 38%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:19 UTC2d ago – – – 0
Mon 12 Oct, 13:42 UTC2d ago – – – 1
Sun 11 Oct, 22:00 UTC3d ago – – – 0
Sun 11 Oct, 21:29 UTC3d ago – – – 0
Sun 11 Oct, 00:21 UTC4d ago – – – 0
Sat 10 Oct, 23:27 UTC4d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average50/100+0−0.8%
2EU Hub 01EU · groups of 1000+ · 15 on average29/3300−16−35.3%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
4Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average2/10+2
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 157 on average83/500+5+6.4%
6Vital Rust - EU MonthlyEU · no group limit · 83 on average90/100+7+9.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TEST?

No gather rate is given in the name of TEST. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on TEST?

TEST uses a procedural map, which the game generates.

Player Count

What is the rank of TEST?

For the last seven days, TEST holds rank #8,377 on player hours, in the top 38% of all ranked servers.

How full is TEST?

At present, TEST is offline; the last sighting was 2 days 9 hours ago. Average players over seven days: 1; peak: 1.

Wipe Schedule

When does TEST schedule its wipes?

A new world every few hours is what TEST does. None of those resets is a wipe, and no wipe schedule is kept.

Server Details

What is the location of TEST?

No region is published by TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 109.199.254.163:28015.

What Rust version is TEST running?

The version in use at TEST: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is TEST up, and how consistent is its uptime?

TEST is down. The last time we saw it was 2 days 9 hours ago. 16% is its uptime for the last 4 full days, 15 of 96 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TEST appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join TEST?

Type client.connect 109.199.254.163:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.