TEST
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,377 top 38%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 6 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 10 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:19 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 13:42 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 22:00 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 21:29 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 00:21 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 23:27 UTC4d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 50/100 | ▪+0−0.8% | |
| 2 | EU Hub 01EU · groups of 1000+ · 15 on average | 29/3300 | ▼−16−35.3% | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average | 2/10 | ▲+2 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 157 on average | 83/500 | ▲+5+6.4% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 90/100 | ▲+7+9.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on TEST?
No gather rate is given in the name of TEST. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on TEST?
TEST uses a procedural map, which the game generates.
Player Count
What is the rank of TEST?
For the last seven days, TEST holds rank #8,377 on player hours, in the top 38% of all ranked servers.
How full is TEST?
At present, TEST is offline; the last sighting was 2 days 9 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
When does TEST schedule its wipes?
A new world every few hours is what TEST does. None of those resets is a wipe, and no wipe schedule is kept.
Server Details
What is the location of TEST?
No region is published by TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 109.199.254.163:28015.
What Rust version is TEST running?
The version in use at TEST: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is TEST up, and how consistent is its uptime?
TEST is down. The last time we saw it was 2 days 9 hours ago. 16% is its uptime for the last 4 full days, 15 of 96 hours. 10 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
TEST appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join TEST?
Type client.connect 109.199.254.163:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.