Local Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,721 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 139/200 | ▼−28−16.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 85/200 | ▼−2−2.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 466/525 | ▲+75+19.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 87/200 | ▼−5−5.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 104/150 | ▲+10+10.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Local Rust Server?
No gather rate is given in the name of Local Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Local Rust Server?
Local Rust Server uses a procedural map, which the game generates.
Population
What position does Local Rust Server hold in the server rankings?
For the last seven days, Local Rust Server holds rank #12,721 on player hours, in the top – of all ranked servers.
What is the population on Local Rust Server?
Right now, Local Rust Server is offline; the last sighting was 26 days 1 hours ago.
Wipe Cycle
How often does Local Rust Server wipe?
No rhythm can be told for Local Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 3 hours.
Server Details
Where can Local Rust Server be found?
There is no region published for Local Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.245.227.113:28015 is its address.
Local Rust Server is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Local Rust Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is Local Rust Server and is it currently online?
No response from Local Rust Server. It was last seen 26 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags and Rankings
What is the meaning of the tags on Local Rust Server?
Published by Local Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, Local Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Local Rust Server?
Type client.connect 109.245.227.113:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.