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RUST ANALYTICS
LIVE98,294PLY11,685SRV
QUOTE 109.247.144.214:28015 Offline checked 11d ago

TATA RUST

moddedoxide
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,377
top 68%
Rank · 7d ago
#16,289
912 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep6 Oct8 Oct11 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:04 UTC11d ago 1 – running 1
Fri 18 Sep, 17:58 UTC26d ago 1 – 15.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average142/300−12−8.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average194/225+5+2.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average17/1000−18−51.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average27/700−35−56.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average428/1000+415+3130.2%

Quick answers

from the figures on this page

Map and Rules

How is TATA RUST configured in terms of rules and settings?

No gather rate appears in the name of TATA RUST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on TATA RUST?

The game generates the procedural map on TATA RUST.

Activity

What position does TATA RUST hold in the server rankings?

For the last seven days, TATA RUST holds rank #15,377 on player hours, in the top 68% of all ranked servers.

How full is TATA RUST?

Right now, TATA RUST is offline; the last sighting was 11 days 3 hours ago.

Wipe Frequency

What happens on wipe day at TATA RUST?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does TATA RUST schedule its wipes?

No rhythm can be told for TATA RUST yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 3 hours old.

Server Details

Where can TATA RUST be found?

There is no region published for TATA RUST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.247.144.214:28015 is its address.

TATA RUST is on which Rust version?

The version in use at TATA RUST: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is TATA RUST up, and how consistent is its uptime?

No response from TATA RUST. It was last seen 11 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.

Tags & Filters

How should you interpret the tags on TATA RUST?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which TATA RUST publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does TATA RUST show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TATA RUST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join TATA RUST?

The console route: start Rust, press F1, enter client.connect 109.247.144.214:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.