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RUST ANALYTICS
LIVE59,299PLY11,646SRV
QUOTE 109.248.253.193:28015 Offline checked 8h ago

MyLocalServer

Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,795
top 53%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75118:0019:0020:0012:0013:00Wiped Tue 13 Oct, 18:04 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:50 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average325/375+64+24.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average271/300+19+7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average351/375+28+8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average267/300+33+14.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250−2−5.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average272/400+65+31.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on MyLocalServer?

The name of MyLocalServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on MyLocalServer?

MyLocalServer uses a procedural map, which the game generates.

Player Count

What position does MyLocalServer hold in the server rankings?

For the last seven days, MyLocalServer holds rank #11,795 on player hours, in the top 53% of all ranked servers.

What is the population on MyLocalServer?

Right now, MyLocalServer is offline; the last sighting was 8 hours ago. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

Wipe Frequency

When does MyLocalServer schedule its wipes?

No rhythm can be told for MyLocalServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 hours.

Server Details

What is the location of MyLocalServer?

For MyLocalServer, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 109.248.253.193:28015 is its address.

MyLocalServer runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on MyLocalServer. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is MyLocalServer and is it currently online?

No response from MyLocalServer. It was last seen 8 hours ago. 13 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on MyLocalServer?

These tags are published by MyLocalServer and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature MyLocalServer?

The following Rust Analytics lists feature MyLocalServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join MyLocalServer?

Type client.connect 109.248.253.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.