MyLocalServer
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,795 top 53%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:50 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 325/375 | ▲+64+24.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 271/300 | ▲+19+7.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 351/375 | ▲+28+8.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 267/300 | ▲+33+14.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 44/250 | ▼−2−5.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 272/400 | ▲+65+31.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on MyLocalServer?
The name of MyLocalServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on MyLocalServer?
MyLocalServer uses a procedural map, which the game generates.
Player Count
What position does MyLocalServer hold in the server rankings?
For the last seven days, MyLocalServer holds rank #11,795 on player hours, in the top 53% of all ranked servers.
What is the population on MyLocalServer?
Right now, MyLocalServer is offline; the last sighting was 8 hours ago. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
Wipe Frequency
When does MyLocalServer schedule its wipes?
No rhythm can be told for MyLocalServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 hours.
Server Details
What is the location of MyLocalServer?
For MyLocalServer, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 109.248.253.193:28015 is its address.
MyLocalServer runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on MyLocalServer. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is MyLocalServer and is it currently online?
No response from MyLocalServer. It was last seen 8 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on MyLocalServer?
These tags are published by MyLocalServer and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature MyLocalServer?
The following Rust Analytics lists feature MyLocalServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join MyLocalServer?
Type client.connect 109.248.253.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.