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RUST ANALYTICS
LIVE83,544PLY11,744SRV
QUOTE 109.248.253.225:28015 Offline checked 22d ago

TEST

moddedoxide
Players · last
4/ 10
n/a24h
40% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
4/ 10
40% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#10,001
top 43%
Rank · 7d ago
#6,023
3978 places down
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average146/300+71+95.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average188/225+68+56.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average30/1000−31−50.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average18/1000−1−4.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average59/700+0+0.0%

Quick answers

from the figures on this page

Rules & Settings

How is TEST configured in terms of rules and settings?

The name of TEST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is not active.

What is the current map on TEST?

TEST uses a procedural map, which the game generates.

Population

What position does TEST hold in the server rankings?

For the last seven days, TEST holds rank #10,001 on player hours, in the top 43% of all ranked servers.

How full is TEST?

Right now, TEST is offline; the last sighting was 22 days 22 hours ago.

Wipe Frequency

On what cycle does TEST wipe?

The record holds too few of TEST's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 25 days ago the current world was created.

Server Info

What is the location of TEST?

For TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 109.248.253.225:28015.

TEST is on which Rust version?

The version in use at TEST: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of TEST?

Offline at this moment: TEST. Last seen 22 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

How should you interpret the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TEST?

The following Rust Analytics lists feature TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to TEST?

The console route: start Rust, press F1, enter client.connect 109.248.253.225:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.