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RUST ANALYTICS
LIVE35,279PLY11,457SRV
QUOTE 109.60.126.140:28015 Offline checked 14d ago

My Local Rust Server [109.60.126.140:28015]

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,308
top 64%
Rank · 7d ago
#13,275
2033 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average121/200−47−28.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average70/200−22−24.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average429/475+68+18.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average16/250−2−12.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average85/125−8−8.3%

Quick answers

from the figures on this page

Map and Rules

How is My Local Rust Server [109.60.126.140:28015] configured in terms of rules and settings?

The name of My Local Rust Server [109.60.126.140:28015] carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Local Rust Server [109.60.126.140:28015]?

The game generates the procedural map on My Local Rust Server [109.60.126.140:28015].

Player Count

Where does My Local Rust Server [109.60.126.140:28015] sit in the rankings?

In the top 64% of all ranked servers, My Local Rust Server [109.60.126.140:28015] is #15,308 on player hours over the last seven days.

How full is My Local Rust Server [109.60.126.140:28015]?

At present, My Local Rust Server [109.60.126.140:28015] is offline; the last sighting was 14 days 3 hours ago.

Wipe Cycle

When does My Local Rust Server [109.60.126.140:28015] schedule its wipes?

No rhythm can be told for My Local Rust Server [109.60.126.140:28015] yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was created.

Server Details

Where can My Local Rust Server [109.60.126.140:28015] be found?

For My Local Rust Server [109.60.126.140:28015], no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 109.60.126.140:28015.

My Local Rust Server [109.60.126.140:28015] runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what My Local Rust Server [109.60.126.140:28015] runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Local Rust Server [109.60.126.140:28015] up, and how consistent is its uptime?

No response from My Local Rust Server [109.60.126.140:28015]. It was last seen 14 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on My Local Rust Server [109.60.126.140:28015]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which My Local Rust Server [109.60.126.140:28015] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Local Rust Server [109.60.126.140:28015] show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Rust Server [109.60.126.140:28015] matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Local Rust Server [109.60.126.140:28015]?

The console route: start Rust, press F1, enter client.connect 109.60.126.140:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.