[EU/UA] | RustWar | Classic | Vanilla | Europe
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 2 peak 13
- Rank
- #2,379 top 11% · #900 in EU
- Rank · 7d ago
- #2,670 ▲291 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 13h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 338 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1798175239
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW12d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 173/200 | ▲+37+27.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 92/200 | ▼−22−19.6% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 106/200 | ▲+14+15.8% | |
| 4 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 23/125 | ▼−75−76.5% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 272 on average | 14/300 | ▼−86−85.9% | |
| 6 | Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 235 on average | 75/350 | ▼−3−3.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [EU/UA] | RustWar | Classic | Vanilla | Europe?
The name of [EU/UA] | RustWar | Classic | Vanilla | Europe carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on [EU/UA] | RustWar | Classic | Vanilla | Europe?
A procedural map of size 4,250 with seed 1798175239 runs on [EU/UA] | RustWar | Classic | Vanilla | Europe, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does [EU/UA] | RustWar | Classic | Vanilla | Europe hold in the server rankings?
On seven-day player hours, [EU/UA] | RustWar | Classic | Vanilla | Europe sits at #2,379, in the top 11% across ranked servers and #900 in Europe.
How many players does [EU/UA] | RustWar | Classic | Vanilla | Europe have?
On [EU/UA] | RustWar | Classic | Vanilla | Europe, 0 players are in now, out of 50 slots. The mean over the last seven days is 2 players, reaching 13 at its highest. At 17:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.
Wipe Frequency
What happens on wipe day at [EU/UA] | RustWar | Classic | Vanilla | Europe?
The average peak across its recent wipes is 6 players. On the latest wipe, 22 hours after the wipe, the crowd peaked.
On what cycle does [EU/UA] | RustWar | Classic | Vanilla | Europe wipe?
A single monthly wipe is what [EU/UA] | RustWar | Classic | Vanilla | Europe runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 11 hours old. The tags state monthly wipes.
Server Overview
What is the server location for [EU/UA] | RustWar | Classic | Vanilla | Europe?
In Europe, [EU/UA] | RustWar | Classic | Vanilla | Europe lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 109.95.32.197:28015 is its address.
How is the performance on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Server fps over the last 48 hours: 65 on average, 8 at the lowest. At its peak it held 105,647 entities: buildings, deployables and the rest of the world. Up to 3,266 MB of memory was used. Low fps and growing entities are the source of felt lag.
[EU/UA] | RustWar | Classic | Vanilla | Europe runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on [EU/UA] | RustWar | Classic | Vanilla | Europe. The protocol has to match for you to join, and Steam applies that update.
Is [EU/UA] | RustWar | Classic | Vanilla | Europe up, and how consistent is its uptime?
The server is live: [EU/UA] | RustWar | Classic | Vanilla | Europe is online. The reported uptime puts its last restart at about 3 hours ago. 7 full days have passed with 96% uptime, 161 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Published by [EU/UA] | RustWar | Classic | Vanilla | Europe for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [EU/UA] | RustWar | Classic | Vanilla | Europe show up in Rust Analytics lists and filters?
On Rust Analytics, [EU/UA] | RustWar | Classic | Vanilla | Europe matches these lists: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join [EU/UA] | RustWar | Classic | Vanilla | Europe?
The console route: start Rust, press F1, enter client.connect 109.95.32.197:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
