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RUST ANALYTICS
LIVE68,352PLY11,604SRV
QUOTE 110.42.9.229:17500 Offline checked 13d ago

Rust -- GssHosting

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,685
top 70%
Rank · 7d ago
#16,111
574 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average195/300−1−0.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average190/225+1+0.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average40/1000−66−62.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−16−51.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average50/700−78−61.1%

Quick answers

from the figures on this page

Map and Rules

How is Rust -- GssHosting configured in terms of rules and settings?

The name of Rust -- GssHosting carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust -- GssHosting?

The map on Rust -- GssHosting is procedural, size 3,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Rust -- GssHosting?

For the last seven days, Rust -- GssHosting holds rank #16,685 on player hours, in the top 70% of all ranked servers.

How many players does Rust -- GssHosting have?

At present, Rust -- GssHosting is offline; the last sighting was 13 days 11 hours ago.

Wipe Frequency

On what cycle does Rust -- GssHosting wipe?

The record holds too few of Rust -- GssHosting's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 18 hours ago the current world was created.

Server Details

What is the server location for Rust -- GssHosting?

No region is published by Rust -- GssHosting. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 110.42.9.229:17500.

Rust -- GssHosting runs which version of Rust?

The build is Rust network protocol 2602 and build 134495 on Linux, running on Rust -- GssHosting. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust -- GssHosting?

Offline at this moment: Rust -- GssHosting. Last seen 13 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust -- GssHosting?

These tags are published by Rust -- GssHosting and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2602 (Protocol): To join, your game needs protocol 2602; cs134495 (Build): Build 134495; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust -- GssHosting appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust -- GssHosting: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Rust -- GssHosting?

The console route: start Rust, press F1, enter client.connect 110.42.9.229:17500. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2602,gmrust,cs134495,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2602
Protocol To join, your game needs protocol 2602.
cs134495
Build Build 134495.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.