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RUST ANALYTICS
LIVE49,151PLY11,523SRV
QUOTE 110.67.118.11:28015 Offline checked 2d ago

ichaf

Players · last
2/ 10
n/a24h
20% full
7-day avg 2 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 10
20% full
Change · 24h
n/a
no reading a day ago
7-day average
2
peak 3
Rank
#6,799
top 30%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
20
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct12 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:52 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average430/425+1+0.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average256/250−15−5.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average167/200+17+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average181/250−63−25.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−19−41.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average222/250+18+8.8%

Quick answers

from the figures on this page

Map and Rules

How is ichaf configured in terms of rules and settings?

No gather rate is given in the name of ichaf. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.

What is the current map on ichaf?

The game generates the procedural map on ichaf.

Player Count

What is the rank of ichaf?

For the last seven days, ichaf holds rank #6,799 on player hours, in the top 30% of all ranked servers.

How many players does ichaf have?

At present, ichaf is offline; the last sighting was 2 days 1 hours ago. The mean over the last seven days is 2 players, reaching 3 at its highest.

Wipe Schedule

How does ichaf handle wipe day?

The average peak across its recent wipes is 3 players. On the latest wipe, 4 hours after the wipe, the crowd peaked.

When does ichaf schedule its wipes?

There are too few wipes on record for ichaf to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 2 days 10 hours.

Server Overview

Where can ichaf be found?

There is no region published for ichaf. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 110.67.118.11:28015.

ichaf runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what ichaf runs. The protocol has to match for you to join, and Steam applies that update.

Is ichaf up, and how consistent is its uptime?

No response from ichaf. It was last seen 2 days 1 hours ago. 7% is its uptime for the last 7 full days, 11 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on ichaf?

Published by ichaf for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ichaf show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ichaf: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join ichaf?

Type client.connect 110.67.118.11:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.