RASSOL QAIsland
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,842 #2396 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – QAIsland
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 227/2000 | ▲+1+0.5% | |
| 2 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 50/200 | ▼−14−21.8% | |
| 3 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average | 27/100 | ▲+14+104.8% | |
| 4 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 61/150 | ▼−13−17.8% | |
| 5 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average | 35/100 | ▲+10+38.2% | |
| 6 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average | 24/200 | ▼−2−8.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RASSOL QAIsland?
The name of RASSOL QAIsland carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.
Activity
Where does RASSOL QAIsland sit in the rankings?
In the top – of all ranked servers, RASSOL QAIsland is #13,842 on player hours over the last seven days and #2,396 in Europe.
How many players does RASSOL QAIsland have?
Right now, RASSOL QAIsland is offline; the last sighting was 24 days 1 hours ago.
Wipe Schedule
On what cycle does RASSOL QAIsland wipe?
No rhythm can be told for RASSOL QAIsland yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 27 days 11 hours old.
Server Overview
What is the server location for RASSOL QAIsland?
In Europe, RASSOL QAIsland lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 111.235.151.236:28015.
RASSOL QAIsland is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what RASSOL QAIsland runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RASSOL QAIsland?
Offline at this moment: RASSOL QAIsland. Last seen 24 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.
Tags & Filters
How should you interpret the tags on RASSOL QAIsland?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe, which RASSOL QAIsland publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
RASSOL QAIsland appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RASSOL QAIsland: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What steps do I take to join RASSOL QAIsland?
The console route: start Rust, press F1, enter client.connect 111.235.151.236:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.