Playthrough Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,193 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago monthly schedule
- Next wipe
- 22d 13h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EA] Softcore 1quad · monthly · 122 on average | 71/350 | ▼−38−34.8% | |
| 2 | [EU] Facepunch Softcore 1EU · quad · monthly · 102 on average | 25/400 | ▪+0−1.0% | |
| 3 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average | 57/150 | ▼−2−4.2% | |
| 4 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average | 26/200 | ▲+2+8.7% | |
| 5 | [RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 14 on average | 4/100 | ▲+1+33.3% | |
| 6 | LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 8 on average | 10/80 | ▼−5−35.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Playthrough Rust Server?
The name of Playthrough Rust Server carries no gather rate. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Playthrough Rust Server?
A procedural map runs on Playthrough Rust Server, created by the game.
Population
What is the rank of Playthrough Rust Server?
In the top – of all ranked servers, Playthrough Rust Server is #14,193 on player hours over the last seven days.
What is the population on Playthrough Rust Server?
At present, Playthrough Rust Server is offline; the last sighting was 30 days 5 hours ago.
Wipe Cycle
On what cycle does Playthrough Rust Server wipe?
From the force wipe, the next wipe at Playthrough Rust Server is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 30 days 22 hours old. A monthly wipe schedule is published in its tags.
Server Details
What is the server location for Playthrough Rust Server?
For Playthrough Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 112.213.161.155:28015.
What Rust version is Playthrough Rust Server running?
The version in use at Playthrough Rust Server: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Playthrough Rust Server?
Offline at this moment: Playthrough Rust Server. Last seen 30 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on Playthrough Rust Server?
Published by Playthrough Rust Server for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Playthrough Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Playthrough Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.
Joining the Server
How can I connect to Playthrough Rust Server?
Type client.connect 112.213.161.155:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4
Game
gmsoftcore
mp100
ts4
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.