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RUST ANALYTICS
LIVE34,823PLY11,464SRV
QUOTE 112.213.229.178:28016 Offline checked 25d ago

WindowsGSM - Server #2223

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,414
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average99/200+0+0.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average352/400+61+20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on WindowsGSM - Server #2223?

No gather rate is given in the name of WindowsGSM - Server #2223. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on WindowsGSM - Server #2223?

WindowsGSM - Server #2223 uses a procedural map, which the game generates.

Player Count

Where does WindowsGSM - Server #2223 sit in the rankings?

In the top – of all ranked servers, WindowsGSM - Server #2223 is #15,414 on player hours over the last seven days.

How many players does WindowsGSM - Server #2223 have?

At present, WindowsGSM - Server #2223 is offline; the last sighting was 25 days 23 hours ago.

Wipe Frequency

On what cycle does WindowsGSM - Server #2223 wipe?

No rhythm can be told for WindowsGSM - Server #2223 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 26 days ago the current world was created.

Server Info

What is the server location for WindowsGSM - Server #2223?

There is no region published for WindowsGSM - Server #2223. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 112.213.229.178:28016 is its address.

What Rust version is WindowsGSM - Server #2223 running?

The version in use at WindowsGSM - Server #2223: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is WindowsGSM - Server #2223 up, and how consistent is its uptime?

Offline at this moment: WindowsGSM - Server #2223. Last seen 25 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

What is the meaning of the tags on WindowsGSM - Server #2223?

These tags are published by WindowsGSM - Server #2223 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

WindowsGSM - Server #2223 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, WindowsGSM - Server #2223 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join WindowsGSM - Server #2223?

The console route: start Rust, press F1, enter client.connect 112.213.229.178:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.