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RUST ANALYTICS
LIVE33,837PLY11,441SRV
QUOTE 114.148.248.42:30128 Offline checked 30d ago

LinuxGSM

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,040
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average133/200−113−46.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average88/200−55−38.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average281/350+58+26.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average83/200−54−39.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average15/250−4−21.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average91/100−24−21.2%

Quick answers

from the figures on this page

Rules & Settings

How is LinuxGSM configured in terms of rules and settings?

The name of LinuxGSM carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Player Count

What position does LinuxGSM hold in the server rankings?

For the last seven days, LinuxGSM holds rank #15,040 on player hours, in the top – of all ranked servers.

How many players does LinuxGSM have?

At present, LinuxGSM is offline; the last sighting was 30 days 17 hours ago.

Wipe Schedule

When does LinuxGSM schedule its wipes?

There are too few wipes on record for LinuxGSM to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 30 days 18 hours ago the current world was created.

Server Info

What is the server location for LinuxGSM?

For LinuxGSM, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 114.148.248.42:30128.

What Rust version is LinuxGSM running?

The build is Rust network protocol 2633 and build 163794 on Linux, running on LinuxGSM. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of LinuxGSM?

LinuxGSM is down. The last time we saw it was 30 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Tags and Rankings

What is the meaning of the tags on LinuxGSM?

Published by LinuxGSM for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

LinuxGSM appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join LinuxGSM?

The console route: start Rust, press F1, enter client.connect 114.148.248.42:30128. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.