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RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 114.66.56.237:26821 Online checked 10m ago

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

monthly wipes moddedoxidepve
Players · last
1/ 60
+0−31.3%24h
2% full
Day range 0 8
7-day avg 2 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 60
2% full
Change · 24h
+0
−31.3% from 1
7-day average
2
peak 8
Rank
#2,286
top 10%
Rank · 7d ago
#2,611
325 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
356
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 19h

The force wipe · high confidence

wipe-day peak
5
players, last three wipes

Coming wipes

  1. 21d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:14 UTC FW13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average26/100+0−0.3%
2[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 41 on average21/100−9−29.1%
3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88+4+27.7%
4[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 18 on average8/75+1+22.2%
5[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average10/100−1−6.0%
6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average0/200−5−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

A procedural map of size 4,096 with seed 1337 runs on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Population

Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sit in the rankings?

In the top 10% of all ranked servers, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is #2,286 on player hours over the last seven days.

How many players does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 have?

On 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, 1 players are in now, out of 60 slots. The seven-day average is 2 players, with a peak of 8. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 8 players.

Wipe Cycle

What can you expect on wipe day for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Recent wipes at this server drew an average peak of 5 players. 20 hours after the latest wipe, the crowd reached its peak.

When does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 schedule its wipes?

The only wipe at 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 13 days 4 hours ago the current world was created. The tags state monthly wipes.

Server Info

What is the location of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Its name points to Asia, but 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 114.66.56.237:26821.

Is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 performing well?

The last 48 hours average 64 server fps, the low being 33. 118,750 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,160 MB. A climbing entity count plus low fps is the lag players report.

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. Joining requires the same protocol on your game, which Steam updates.

Is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 up, and how consistent is its uptime?

Online at this moment: 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. Its own uptime figure dates the last restart to roughly 3 minutes ago. 7 full days have passed with 96% uptime, 162 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): It holds 60 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The console route: start Rust, press F1, enter client.connect 114.66.56.237:26821. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://www.tyteam.net.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players It holds 60 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.