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RUST ANALYTICS
LIVE60,639PLY11,646SRV
QUOTE 114.8.213.171:28015 Offline checked 4d ago

My Local Test Rust Server

Players · last
1/ 5
n/a24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,850
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average342/375+81+31.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average280/300+28+11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average348/375+25+7.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average280/300+46+19.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average43/250−3−7.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average283/400+76+36.8%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Test Rust Server configured in terms of rules and settings?

No gather rate is given in the name of My Local Test Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on My Local Test Rust Server?

My Local Test Rust Server uses a procedural map, which the game generates.

Player Count

What is the rank of My Local Test Rust Server?

For the last seven days, My Local Test Rust Server holds rank #12,850 on player hours, in the top 58% of all ranked servers.

How many players does My Local Test Rust Server have?

At present, My Local Test Rust Server is offline; the last sighting was 4 days 17 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

When does My Local Test Rust Server schedule its wipes?

No rhythm can be told for My Local Test Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 18 hours old.

Server Info

What is the location of My Local Test Rust Server?

There is no region published for My Local Test Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 114.8.213.171:28015 is its address.

My Local Test Rust Server is on which Rust version?

The version in use at My Local Test Rust Server: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Local Test Rust Server up, and how consistent is its uptime?

No response from My Local Test Rust Server. It was last seen 4 days 17 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.

Tags & Filters

How should you interpret the tags on My Local Test Rust Server?

These tags are published by My Local Test Rust Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature My Local Test Rust Server?

On Rust Analytics, My Local Test Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join My Local Test Rust Server?

Type client.connect 114.8.213.171:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.