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RUST ANALYTICS
LIVE63,105PLY11,668SRV
QUOTE 115.130.8.93:28015 Offline checked 20d ago

Itsbroken Digital Rust server | Powered by AMP

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#15,850
352 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average309/325+31+11.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average288/325+52+21.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average323/350−63−16.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average264/300+61+29.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average245/350+26+11.9%

Quick answers

from the figures on this page

Rules & Settings

How is Itsbroken Digital Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of Itsbroken Digital Rust server | Powered by AMP. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Itsbroken Digital Rust server | Powered by AMP?

Itsbroken Digital Rust server | Powered by AMP uses a procedural map, which the game generates.

Population

What is the rank of Itsbroken Digital Rust server | Powered by AMP?

In the top 68% of all ranked servers, Itsbroken Digital Rust server | Powered by AMP is #15,498 on player hours over the last seven days.

How many players does Itsbroken Digital Rust server | Powered by AMP have?

At present, Itsbroken Digital Rust server | Powered by AMP is offline; the last sighting was 20 days 12 hours ago.

Wipe Cycle

On what cycle does Itsbroken Digital Rust server | Powered by AMP wipe?

The record holds too few of Itsbroken Digital Rust server | Powered by AMP's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 33 days 17 hours old.

Server Info

Where can Itsbroken Digital Rust server | Powered by AMP be found?

No region is published by Itsbroken Digital Rust server | Powered by AMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 115.130.8.93:28015.

What Rust version is Itsbroken Digital Rust server | Powered by AMP running?

The version in use at Itsbroken Digital Rust server | Powered by AMP: Rust network protocol 2633 and build 163493, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Itsbroken Digital Rust server | Powered by AMP?

No response from Itsbroken Digital Rust server | Powered by AMP. It was last seen 20 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Itsbroken Digital Rust server | Powered by AMP?

These tags are published by Itsbroken Digital Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Itsbroken Digital Rust server | Powered by AMP?

The following Rust Analytics lists feature Itsbroken Digital Rust server | Powered by AMP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Itsbroken Digital Rust server | Powered by AMP?

Type client.connect 115.130.8.93:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163493
Build Build 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.