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RUST ANALYTICS
LIVE44,184PLY11,485SRV
QUOTE 115.134.107.38:28015 Offline checked 11d ago

FP Local Server

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 70%
Rank · 7d ago
#16,897
930 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average113/200−1−0.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average438/500+18+4.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average112/200−27−19.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−4−15.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average129/175+9+7.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on FP Local Server?

The name of FP Local Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on FP Local Server?

FP Local Server uses a procedural map, which the game generates.

Population

What position does FP Local Server hold in the server rankings?

In the top 70% of all ranked servers, FP Local Server is #15,967 on player hours over the last seven days.

How many players does FP Local Server have?

At present, FP Local Server is offline; the last sighting was 11 days 18 hours ago.

Wipe Cycle

On what cycle does FP Local Server wipe?

No rhythm can be told for FP Local Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was created.

Server Details

What is the server location for FP Local Server?

No region is published by FP Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 115.134.107.38:28015 is its address.

FP Local Server runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what FP Local Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is FP Local Server and is it currently online?

FP Local Server is down. The last time we saw it was 11 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Tags and Rankings

How should you interpret the tags on FP Local Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which FP Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

FP Local Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature FP Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join FP Local Server?

The console route: start Rust, press F1, enter client.connect 115.134.107.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.